1. Meshless simulation for skeleton driven elastic deformation 骨架驱动弹性形变的无网格法

    浙江大学学报英文版, 7<9>, 20060825

     

    宋超,张宏鑫,黄劲, 鲍虎军
  2. Multi-level Differential Surface Representation Based on Local Transformations基于局部变换的多层微分曲面表示

    The Visual Computer, 22 <7>, 20060730

     

    许栋,陈为,张宏鑫,鲍虎军
  3. Adaptive sampling for mesh spectrum editing网格频谱编辑的自适应采样

    浙江大学学报英文版, 7<7>, 20060701

     

    赵向军,张宏鑫,鲍虎军
  4. LOOP型半静态细分方法

    计算机辅助设计与图形学学报, 16<2>, 20060701

     

    赵向军,张宏鑫,鲍虎军
  5. Poisson shape interpolation泊松网格插值

    Graphical Models, 68<3>, 20060623

     

    许栋,张宏鑫,王青,鲍虎军
  6. Non-uniform Differential Mesh Deformation非均匀微分网格变形

    Computer Graphics International, 2006, 20060612

     

    许栋,张宏鑫,鲍虎军
  7. Generating 3D paper-cutting effects三维剪纸效果生成

    LECTURE NOTES IN COMPUTER SCIENCE, 20060601

     

    李岩,于金辉,张宏鑫,石教英
  8. Improving reflectance estimation by BRDF-consistent region clustering基于BRDF一致性区域聚簇改进反射估计

    Progress in Natural Science, 16<3>, 20060323

     

    张宏鑫,吴向阳,Steve Lin,鲍虎军
  9. Importance-Driven Texture Encoding Based on Samples贝努利嵌入模型及其在纹理映射中的应用

    Journal of Computer Science and Technology, 2006 <2>, 20060323

     

    张宏鑫,汤颖,赵晖,鲍虎军
  10. Interactive Mesh Deformation with Pseudo Material Effects具有材质效果的交互网格变形

    Computer Animation and Virtual World, 2006 <3>, 20060323

     

    黄劲,张宏鑫,施晓晗,刘新国,鲍虎军
  11. Texture mapping based on Bernoulli embedding model基于贝努利嵌入模型的纹理映射

    KCJC 2005, 20050823

     

    张宏鑫,汤颖,张志华,鲍虎军
  12. Poisson shape interpolation泊松形状插值

    Proceedings of ACM Physical and Solid Modeling 2005, 20050623

     

    许栋,张宏鑫,王青,鲍虎军
  13. Importance-Driven Texture Encoding Based on Samples基于样本重要度的纹理编码

    Computer Graphics International, 2005, 20050623

     

    汤颖,张宏鑫,王青,鲍虎军
  14. Interactive Collision Detection for Complex and Deformable Models using Programmable Graphics Hardware利用可编程图形硬件对复杂可变形物体的交互级碰撞检测

    ACM VRST, 20041201

     

    陈为,万华根,张宏鑫,鲍虎军,彭群生
  15. Real-time Global Relighting实时全局重光照

    软件学报, 2004 15<增刊>, 20041001

     

    吴向阳,彭群生,张宏鑫,陈为,刘钢
  16. Texture Synthesis with User-guided Variance用户控制的纹理合成

    计算机辅助设计与图形学学报, 16<10>, 20041001

     

    汤颖,孙汉秋,张宏鑫,林海,鲍虎军
  17. Mesh Editing Based on Geometry Signal Spectrum Analysis基于几何信号频谱分析的网格编辑

    软件学报, 2004, 15<增刊>, 20041001

     

    赵向军,张宏鑫,周昆,鲍虎军
  18. Real-time Voxelization for Complex Polygonal Models复杂多边形模型的实时体素化

    the 12th Pacific Conference on Computer Graphics and Applications (Pacific Graphics 2004), 20041001

     

    董朝,陈为,鲍虎军,张宏鑫,彭群生
  19. Analytical properties of semi-stationary subdivision schemes半静态细分方法的分析性质

    Geometric Computation, 20040501

     

    张宏鑫,王国瑾
  20. Topology-free cut-and-paste editing over meshes拓扑自由的网格拼贴编辑

    Geometric Modeling and Processing 2004, 20040420

     

    Hongbo Fu, Chiew-Lan Tai, 张宏鑫
  21. Prototype modeling from sketched silhouettes based on convolution surfaces基于卷积曲面的勾画原型造型

    Computer Graphics Forum, 23<1>, 20040201

     

    Chiew-lan Tai,张宏鑫,Chun-Kin Fong
  22. Representing Images by Multiple Kronecker Product Sum多重Kronecker乘积和图形表示

    CAD/Graphics 2003, 20031001

     

    张宏鑫,齐东旭,戴秋兰,鲍虎军
  23. Semi-stationary subdivision operators in geometric modeling几何造型中的半静态细分算子

    自然科学进展, 12<10>, 20021001

     

    张宏鑫,王国瑾
  24. Push-back Semi-Stationary Subdivision半静态回插细分

    软件学报, 13<10>, 20021001

     

    张宏鑫,王国瑾
  25. Honeycomb subdivision蜂窝细分

    软件学报, 13<7>, 20020801

     

    张宏鑫,王国瑾
  26. 保持几何连续性的曲线形状调配

    高校应用数学学报, 16<2>, 20010501

     

    张宏鑫,王国瑾